Searched refs:incomingFence (Results 1 – 1 of 1) sorted by relevance
24 inline void mergeFence(const char* debugName, sp<Fence>&& incomingFence, sp<Fence>& prevFence) { in mergeFence() argument25 if (prevFence == nullptr && incomingFence->getStatus() != Fence::Status::Invalid) { in mergeFence()26 prevFence = std::move(incomingFence); in mergeFence()31 prevFence->getStatus() == incomingFence->getStatus()) { in mergeFence()34 sp<Fence> mergedFence = Fence::merge(fenceName, prevFence, incomingFence); in mergeFence()38 } else if (incomingFence->getStatus() == Fence::Status::Unsignaled) { in mergeFence()46 prevFence = std::move(incomingFence); in mergeFence()