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Searched refs:inputChannelObj (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/core/jni/
Dandroid_view_InputChannel.h26 typedef void (*InputChannelObjDisposeCallback)(JNIEnv* env, jobject inputChannelObj,
31 JNIEnv* env, jobject inputChannelObj);
36 extern void android_view_InputChannel_setDisposeCallback(JNIEnv* env, jobject inputChannelObj,
Dandroid_view_InputChannel.cpp92 jobject inputChannelObj) { in android_view_InputChannel_getNativeInputChannel() argument
93 jlong longPtr = env->GetLongField(inputChannelObj, gInputChannelClassInfo.mPtr); in android_view_InputChannel_getNativeInputChannel()
98 jobject inputChannelObj) { in android_view_InputChannel_getInputChannel() argument
100 android_view_InputChannel_getNativeInputChannel(env, inputChannelObj); in android_view_InputChannel_getInputChannel()
104 void android_view_InputChannel_setDisposeCallback(JNIEnv* env, jobject inputChannelObj, in android_view_InputChannel_setDisposeCallback() argument
107 android_view_InputChannel_getNativeInputChannel(env, inputChannelObj); in android_view_InputChannel_setDisposeCallback()
Dandroid_view_WindowManagerGlobal.cpp57 inputChannelObj(env, in createInputChannel() local
65 return android_view_InputChannel_getInputChannel(env, inputChannelObj.get()); in createInputChannel()
Dandroid_view_InputEventSender.cpp323 jobject inputChannelObj, jobject messageQueueObj) { in nativeInit() argument
325 android_view_InputChannel_getInputChannel(env, inputChannelObj); in nativeInit()
Dandroid_view_InputEventReceiver.cpp516 jobject inputChannelObj, jobject messageQueueObj) { in nativeInit() argument
518 android_view_InputChannel_getInputChannel(env, inputChannelObj); in nativeInit()
/frameworks/base/services/core/jni/
Dcom_android_server_input_InputManagerService.cpp1872 jobject inputChannelObj = in nativeCreateInputChannel() local
1874 if (!inputChannelObj) { in nativeCreateInputChannel()
1878 android_view_InputChannel_setDisposeCallback(env, inputChannelObj, in nativeCreateInputChannel()
1880 return inputChannelObj; in nativeCreateInputChannel()
1906 jobject inputChannelObj = in nativeCreateInputMonitor() local
1908 if (!inputChannelObj) { in nativeCreateInputMonitor()
1911 return inputChannelObj; in nativeCreateInputMonitor()