Searched refs:isEnter (Results 1 – 4 of 4) sorted by relevance
205 final boolean isEnter = TransitionUtil.isOpeningType(change.getMode()); in loadOpenAnimation()206 final Animation customAnimation = loadCustomAnimation(info, change, isEnter); in loadOpenAnimation()211 animation = mTransitionAnimation.loadDefaultAnimationRes(isEnter in loadOpenAnimation()216 animation = mTransitionAnimation.loadDefaultAnimationRes(isEnter in loadOpenAnimation()232 final boolean isEnter = TransitionUtil.isOpeningType(change.getMode()); in loadCloseAnimation()233 final Animation customAnimation = loadCustomAnimation(info, change, isEnter); in loadCloseAnimation()238 animation = mTransitionAnimation.loadDefaultAnimationRes(isEnter in loadCloseAnimation()243 animation = mTransitionAnimation.loadDefaultAnimationRes(isEnter in loadCloseAnimation()266 @NonNull TransitionInfo.Change change, boolean isEnter) { in loadCustomAnimation() argument277 isEnter ? options.getEnterResId() : options.getExitResId()); in loadCustomAnimation()
206 final boolean isEnter = target.mode != MODE_CLOSING; in loadOpenAnimation()211 animation = mTransitionAnimation.loadDefaultAnimationRes(isEnter in loadOpenAnimation()215 animation = mTransitionAnimation.loadDefaultAnimationRes(isEnter in loadOpenAnimation()231 final boolean isEnter = target.mode != MODE_CLOSING; in loadCloseAnimation()234 animation = mTransitionAnimation.loadDefaultAnimationRes(isEnter in loadCloseAnimation()238 animation = mTransitionAnimation.loadDefaultAnimationRes(isEnter in loadCloseAnimation()
140 final boolean isEnter = isPendingEnter(transition); in playInternalAnimation()170 if (isEnter && (isMainChild || isSideChild)) { in playInternalAnimation()179 } else if (isEnter && isMainRoot || isSideRoot) { in playInternalAnimation()195 if (isEnter && mPendingEnter.mResizeAnim) { in playInternalAnimation()
2650 private void startAnimation(boolean isEnter, @Nullable Runnable then) {2657 if (isEnter) {2673 float alpha = isEnter ? progress : 1 - progress;2680 isEnter ? translationPx * (1 - progress) : translationPx * progress;