Searched refs:isFingerDown (Results 1 – 6 of 6) sorted by relevance
99 when(mUdfpsController.isFingerDown()).thenReturn(false); in setUp()272 when(mUdfpsController.isFingerDown()).thenReturn(true); in testDelayEnterDozeScreenState_whenUdfpsFingerDown()279 when(mUdfpsController.isFingerDown()).thenReturn(false); in testDelayEnterDozeScreenState_whenUdfpsFingerDown()300 when(mUdfpsController.isFingerDown()).thenReturn(true); in testDelayExitPulsingScreenState_whenUdfpsFingerDown()307 when(mUdfpsController.isFingerDown()).thenReturn(false); in testDelayExitPulsingScreenState_whenUdfpsFingerDown()
171 && mUdfpsController != null && mUdfpsController.isFingerDown(); in transitionTo()214 if (mUdfpsController != null && mUdfpsController.isFingerDown()) { in applyPendingScreenState()
994 if (isFingerDown() in onMotionEvent()1067 isFingerDown() in onMotionEvent()1257 if (isFingerDown() in onMotionEvent()1312 isFingerDown() in onMotionEvent()1367 public boolean isFingerDown() { in isFingerDown() method in FullScreenMagnificationGestureHandler.DetectingState
1405 assertTrue(mUdfpsController.isFingerDown()); in onAodInterrupt_onAcquiredGood_fingerNoLongerDown()1415 assertFalse(mUdfpsController.isFingerDown()); in onAodInterrupt_onAcquiredGood_fingerNoLongerDown()
1027 public boolean isFingerDown() { in isFingerDown() method in UdfpsController
1147 return mUdfpsController.isFingerDown(); in isUdfpsFingerDown()