Searched refs:isInState (Results 1 – 1 of 1) sorted by relevance
134 boolean shouldAnimate = isInState(STATE_CARRIER_CHANGE) && isVisible(); in updateAnimation()160 if (isInState(STATE_CUT)) { in unpackLevel()218 if (isInState(STATE_CARRIER_CHANGE)) { in draw()230 } else if (!newStatusBarIcons() && isInState(STATE_CUT)) { in draw()293 private boolean isInState(int state) { in isInState() method in SignalDrawable