Searched refs:isRouted (Results 1 – 2 of 2) sorted by relevance
325 bool isRouted() const { return mPatchHandle != AUDIO_PATCH_HANDLE_NONE; } in isRouted() function
2397 bool force = !outputDesc->isActive() && !outputDesc->isRouted(); in startSource()7816 bool outputRouted = outputDesc->isRouted(); in setOutputDevices()7882 if (patchHandle == nullptr && !outputDesc->isRouted()) { in resetOutputDevice()