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Searched refs:kInverseInputScale (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/skia/filters/
DBlurFilter.h37 static constexpr float kInverseInputScale = 1.0f / kInputScale; variable
DBlurFilter.cpp87 const auto blurMatrix = getShaderTransform(canvas, blurRect, kInverseInputScale); in drawBlurRegion()