Searched refs:layerBuffer (Results 1 – 1 of 1) sorted by relevance
190 auto layerBuffer = sp<GraphicBuffer>::make(); in TEST_F() local191 layerBuffer->usage |= GRALLOC_USAGE_PROTECTED; in TEST_F()194 renderengine::impl::ExternalTexture>(std::move(layerBuffer), *mRenderEngine, in TEST_F()