Searched refs:logical (Results 1 – 11 of 11) sorted by relevance
33 * logical multi-camera becomes unavailable or available again.36 * logical multi-camera.44 * if the device is a logical multi-camera.
24 * camera device backing a logical camera changes27 * backing a logical camera.
39 * for this logical multi-camera.47 * The physical camera id backing a logical multi-camera, and its
15 the "logical" screen.102 defined as the logical directions used for display. So when flipping the display142 pose to obtain the pose of the “logical screen” frame, in which the Y-axis is143 pointing in the direction of the logical screen “up” rather than the physical
26 // logical display.
90 public ActiveSource(int logical, int physical) { in ActiveSource() argument91 logicalAddress = logical; in ActiveSource()99 public static ActiveSource of(int logical, int physical) { in of() argument100 return new ActiveSource(logical, physical); in of()112 public boolean equals(int logical, int physical) { in equals() argument113 return logicalAddress == logical && physicalAddress == physical; in equals()
9 window bounds in pixels in the rotated logical display.
23 // HDMI CEC logical addresses.
178 * For a group of EnergyConsumers of the same logical type, sorting by
548 // no logical channel available
18178 // The logical address of the active source.18203 // The HDMI CEC logical address of the initiator.18206 // The HDMI CEC logical address of the destination.