Searched refs:mBPosLoc (Results 1 – 2 of 2) sorted by relevance
48 mBPosLoc = mBlurProgram.getAttributeLocation("aPosition"); in BlurFilter()149 drawMesh(mBUvLoc, mBPosLoc); in prepare()162 drawMesh(mBUvLoc, mBPosLoc); in prepare()
87 GLuint mBPosLoc; variable