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Searched refs:mBlurProgram (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/filters/
DBlurFilter.cpp39 mBlurProgram(engine) { in BlurFilter()
47 mBlurProgram.compile(getVertexShader(), getFragmentShader()); in BlurFilter()
48 mBPosLoc = mBlurProgram.getAttributeLocation("aPosition"); in BlurFilter()
49 mBUvLoc = mBlurProgram.getAttributeLocation("aUV"); in BlurFilter()
50 mBTextureLoc = mBlurProgram.getUniformLocation("uTexture"); in BlurFilter()
51 mBOffsetLoc = mBlurProgram.getUniformLocation("uOffset"); in BlurFilter()
99 if (!mBlurProgram.isValid()) { in setAsDrawTarget()
142 mBlurProgram.useProgram(); in prepare()
DBlurFilter.h86 GenericProgram mBlurProgram; variable