Searched refs:mCallbackHandleAcquireTimeOrFence (Results 1 – 2 of 2) sorted by relevance
3146 mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime(); in resetDrawingStateBufferInfo()3214 mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFence; in setBuffer()3216 mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime(); in setBuffer()3420 handle->acquireTimeOrFence = mCallbackHandleAcquireTimeOrFence; in setTransactionCompletedListeners()3458 mCallbackHandleAcquireTimeOrFence = -1; in setTransactionCompletedListeners()
1269 std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1; variable