Searched refs:mClockBottom (Results 1 – 2 of 2) sorted by relevance
79 private float mClockBottom = SCREEN_HEIGHT / 2; field in KeyguardClockPositionAlgorithmTest493 mClockBottom = SCREEN_HEIGHT - 500; in clockPositionMinimizesBurnInMovementToAvoidUdfpsOnAOD()526 mClockBottom = SCREEN_HEIGHT - 300; in clockPositionShiftsToAvoidUdfpsOnAOD_usesSpaceAboveClock()560 mClockBottom = SCREEN_HEIGHT - 300; in clockPositionShiftsToAvoidUdfpsOnAOD_usesMaxBurnInOffset()597 mClockBottom = SCREEN_HEIGHT - 500; in clockPositionShiftsToMaximizeUdfpsBurnInMovement()599 float lowerSpaceAvailable = mUdfpsTop - mClockBottom; in clockPositionShiftsToMaximizeUdfpsBurnInMovement()672 mClockBottom, in positionClock()
152 private float mClockBottom; field in KeyguardClockPositionAlgorithm209 mClockBottom = clockBottom; in setup()301 if (mUdfpsTop < mClockBottom) { in getClockY()311 float lowerSpace = mUdfpsTop - mClockBottom; in getClockY()