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Searched refs:mDequeuedSlots (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
DSurface.cpp693 mDequeuedSlots.insert(buf); in dequeueBuffer()
867 mDequeuedSlots.insert(slot); in dequeueBuffers()
897 mDequeuedSlots.erase(i); in cancelBuffer()
938 mDequeuedSlots.erase(cancelBufferInputs[i].slot); in cancelBuffers()
1075 mDequeuedSlots.erase(slot); in onBufferQueuedLocked()
2011 mDequeuedSlots.insert(attachedSlot); in attachBuffer()
2281 if (!mDequeuedSlots.empty()) { in freeAllBuffers()
2283 __FUNCTION__, mDequeuedSlots.size()); in freeAllBuffers()
2307 if (mDequeuedSlots.count(i) > 0) { in getAndFlushBuffersFromSlots()
/frameworks/native/libs/gui/include/gui/
DSurface.h651 std::unordered_set<int> mDequeuedSlots; variable