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Searched refs:mImageFadeLocation (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/cmds/bootanimation/
DBootAnimation.h245 GLuint mImageFadeLocation; variable
DBootAnimation.cpp824 mImageFadeLocation = glGetUniformLocation(mImageShader, U_FADE); in initShaders()
1682 glUniform1f(mImageFadeLocation, fade); in playAnimation()