Searched refs:mInputOrientation (Results 1 – 2 of 2) sorted by relevance
175 mInputOrientation(inputLength, 0) { in TfLiteMotionPredictorBuffers()184 std::fill(mInputOrientation.begin(), mInputOrientation.end(), 0); in reset()199 std::copy(mInputOrientation.begin(), mInputOrientation.end(), model.inputOrientation().begin()); in copyTo()252 mInputOrientation.pushBack(orientation); in pushSample()330 checkTensor<float>(mInputOrientation); in allocateTensors()346 checkInputTensorSize(mInputOrientation); in allocateTensors()354 mInputOrientation = findInputTensor(INPUT_ORIENTATION, mRunner); in attachInputTensors()409 return getTensorBuffer<float>(mInputOrientation); in inputOrientation()
92 RingBuffer<float> mInputOrientation; variable157 TfLiteTensor* mInputOrientation = nullptr; variable