Searched refs:mIsAllocating (Results 1 – 3 of 3) sorted by relevance
119 mIsAllocating(false), in BufferQueueCore()368 while (mIsAllocating) { in waitWhileAllocatingLocked()478 if (mSlots[slot].mGraphicBuffer == nullptr && !mIsAllocating) { in validateConsistencyLocked()
436 if (mCore->mFreeBuffers.empty() && mCore->mIsAllocating) { in dequeueBuffer()541 mCore->mIsAllocating = true; in dequeueBuffer()630 mCore->mIsAllocating = false; in dequeueBuffer()1544 mCore->mIsAllocating = true; in allocateBuffers()1582 mCore->mIsAllocating = false; in allocateBuffers()1609 mCore->mIsAllocating = false; in allocateBuffers()1640 mCore->mIsAllocating = false; in allocateBuffers()
293 bool mIsAllocating; variable