Searched refs:mIsOwner (Results 1 – 3 of 3) sorted by relevance
59 private final boolean mIsOwner; field in MemoryIntArray75 mIsOwner = true; in MemoryIntArray()78 mMemoryAddr = nativeOpen(mFd, mIsOwner); in MemoryIntArray()86 mIsOwner = false; in MemoryIntArray()92 mMemoryAddr = nativeOpen(mFd, mIsOwner); in MemoryIntArray()102 return mIsOwner; in isWritable()150 nativeClose(mFd, mMemoryAddr, mIsOwner); in close()
29 private boolean mIsOwner; field in TextureSource100 if (GLToolbox.isTexture(mTexId) && mIsOwner) { in release()118 mIsOwner = isOwner; in TextureSource()
57403 Landroid/util/MemoryIntArray;->mIsOwner:Z