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Searched refs:mLastDrawTarget (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/filters/
DBlurFilter.cpp169 mLastDrawTarget = read; in prepare()
185 mLastDrawTarget->bindAsReadBuffer(); in render()
186 glBlitFramebuffer(0, 0, mLastDrawTarget->getBufferWidth(), in render()
187 mLastDrawTarget->getBufferHeight(), mDisplayX, mDisplayY, mDisplayWidth, in render()
195 glBindTexture(GL_TEXTURE_2D, mLastDrawTarget->getTextureName()); in render()
DBlurFilter.h74 GLFramebuffer* mLastDrawTarget; variable