Searched refs:mLastRenderTimeUs (Results 1 – 2 of 2) sorted by relevance
253 if (mLastRenderTimeUs == -1) { in onFrameSkipped()301 if (mLastRenderTimeUs != -1) { in onFrameRendered()302 mRenderDurationMs += (actualRenderTimeUs - mLastRenderTimeUs) / 1000; in onFrameRendered()350 mLastRenderTimeUs = actualRenderTimeUs; in onFrameRendered()402 mLastRenderTimeUs = -1; in resetForDiscontinuity()454 int64_t desiredFrameDurationUs = desiredRenderTimeUs - mLastRenderTimeUs; in resetIfDiscontinuity()526 if (mDroppedContentDurationUs != 0 && mLastRenderTimeUs != -1) { in processMetricsForRenderedFrame()538 const int64_t wallClockDurationUs = actualRenderTimeUs - mLastRenderTimeUs; in processMetricsForRenderedFrame()551 processFreeze(actualRenderTimeUs, mLastRenderTimeUs, mLastFreezeEndTimeUs, mFreezeEvent, in processMetricsForRenderedFrame()
439 int64_t mLastRenderTimeUs; variable