Searched refs:mLowLightAmbientBrightnessToBiasSplineStrong (Results 1 – 1 of 1) sorted by relevance
105 private Spline.LinearSpline mLowLightAmbientBrightnessToBiasSplineStrong; field in DisplayWhiteBalanceController244 mLowLightAmbientBrightnessToBiasSplineStrong = new Spline.LinearSpline( in DisplayWhiteBalanceController()248 mLowLightAmbientBrightnessToBiasSplineStrong = null; in DisplayWhiteBalanceController()250 if (mLowLightAmbientBrightnessToBiasSplineStrong != null) { in DisplayWhiteBalanceController()251 if (mLowLightAmbientBrightnessToBiasSplineStrong.interpolate(0.0f) != 0.0f in DisplayWhiteBalanceController()252 || mLowLightAmbientBrightnessToBiasSplineStrong.interpolate( in DisplayWhiteBalanceController()256 mLowLightAmbientBrightnessToBiasSplineStrong = null; in DisplayWhiteBalanceController()305 if (mLowLightAmbientBrightnessToBiasSplineStrong != null in DisplayWhiteBalanceController()312 mLowLightAmbientBrightnessToBiasSplineStrong = null; in DisplayWhiteBalanceController()458 + mLowLightAmbientBrightnessToBiasSplineStrong); in dump()[all …]