Searched refs:mReversing (Results 1 – 3 of 3) sorted by relevance
161 private boolean mReversing; field in ValueAnimator770 final float currentIterationFraction = getCurrentIterationFraction(fraction, mReversing); in setCurrentFraction()1121 mReversing = playBackwards; in start()1145 if (mStartDelay == 0 || mSeekFraction >= 0 || mReversing) { in start()1194 notifyStartListeners(mReversing); in cancel()1213 animateValue(shouldPlayBackward(mRepeatCount, mReversing) ? 0f : 1f); in end()1267 mReversing = !mReversing; in reverse()1269 mReversing = !mReversing; in reverse()1299 notifyStartListeners(mReversing); in endAnimation()1306 notifyEndListeners(mReversing); in endAnimation()[all …]
168 private boolean mReversing = false; field in AnimatorSet455 if (mReversing) {486 if (mReversing) {719 if (inReverse == mReversing && selfPulse == mSelfPulse && mStarted) {740 mReversing = inReverse;1069 if (mReversing && getTotalDuration() == DURATION_INFINITE) {1085 if (mReversing && !isStarted()) {1093 skipToEndValue(!mReversing);1094 mSeekState.setPlayTime(0, mReversing);1097 mSeekState.setPlayTime(playTime, mReversing);[all …]
873 Landroid/animation/AnimatorSet;->mReversing:Z1219 Landroid/animation/ValueAnimator;->mReversing:Z