Searched refs:mSelectedArray (Results 1 – 3 of 3) sorted by relevance
79 if (mSelectedArray != null) { in updateOffsets()80 if (mSelectedArray.length > 0) { in updateOffsets()81 a1 = mSelectedArray[0]; in updateOffsets()83 if (mSelectedArray.length > 1) { in updateOffsets()84 a2 = mSelectedArray[2]; in updateOffsets()86 if (mSelectedArray.length > 2) { in updateOffsets()87 a3 = mSelectedArray[2]; in updateOffsets()89 if (mSelectedArray.length > 3) { in updateOffsets()90 a4 = mSelectedArray[3]; in updateOffsets()231 mSelectedArray[arrayNum] = arrayVal; in setArray()
80 int mSelectedArray[]; field in Allocation
44762 Landroid/renderscript/Allocation;->mSelectedArray:[I