Searched refs:mShaderUniforms (Results 1 – 1 of 1) sorted by relevance
263 private ArrayMap<String, Shader> mShaderUniforms = new ArrayMap<>(); field in RuntimeShader500 mShaderUniforms.put(shaderName, shader); in setInputShader()522 mShaderUniforms.put(shaderName, shader); in setInputBuffer()