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Searched refs:mStickyTransform (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DBufferQueueProducer.h258 uint32_t mStickyTransform; variable
DSurface.h521 uint32_t mStickyTransform; variable
/frameworks/native/libs/gui/
DSurface.cpp119 mStickyTransform = 0; in Surface()
988 mTransform ^ mStickyTransform, fence, mStickyTransform, in getQueueBufferInputLocked()
1013 bool rotated90 = (mTransform ^ mStickyTransform) & in getQueueBufferInputLocked()
1025 switch (mTransform ^ mStickyTransform) { in getQueueBufferInputLocked()
1098 if (mStickyTransform == 0 && !transformToDisplayInverse()) { in onBufferQueuedLocked()
1896 if (mStickyTransform == 0 && !transformToDisplayInverse()) { in connect()
1933 mStickyTransform = 0; in disconnect()
2214 mStickyTransform = transform; in setBuffersStickyTransform()
DBufferQueueProducer.cpp80 mStickyTransform(0), in BufferQueueProducer()
1020 mStickyTransform = stickyTransform; in queueBuffer()
1259 value = static_cast<int32_t>(mStickyTransform); in query()