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Searched refs:namePlusId (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DDisplaySettings.h41 std::string namePlusId; member
108 return lhs.namePlusId == rhs.namePlusId && lhs.physicalDisplay == rhs.physicalDisplay &&
143 *os << "\n .display = " << settings.namePlusId; in PrintTo()
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.cpp686 ATRACE_FORMAT("%s for %s", __func__, display.namePlusId.c_str()); in drawLayersInternal()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp1399 clientCompositionDisplay.namePlusId = mNamePlusId; in generateClientCompositionDisplaySettings()