Searched refs:nativeUpdateUniforms (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/graphics/java/android/graphics/ |
D | RuntimeShader.java | 392 nativeUpdateUniforms(mNativeInstanceRuntimeShaderBuilder, uniformName, value1, value2, in setFloatUniform() 405 nativeUpdateUniforms(mNativeInstanceRuntimeShaderBuilder, uniformName, values, isColor); in setUniform() 471 nativeUpdateUniforms(mNativeInstanceRuntimeShaderBuilder, uniformName, values); in setIntUniform() 481 nativeUpdateUniforms(mNativeInstanceRuntimeShaderBuilder, uniformName, value1, value2, in setIntUniform() 543 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeShader 545 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeShader 548 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeShader 550 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeShader
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D | Mesh.java | 254 nativeUpdateUniforms( in setFloatUniform() 266 nativeUpdateUniforms(mNativeMeshWrapper, uniformName, values, isColor); in setUniform() 340 nativeUpdateUniforms(mNativeMeshWrapper, uniformName, values); in setIntUniform() 356 nativeUpdateUniforms( in setIntUniform() 377 private static native void nativeUpdateUniforms(long builder, String uniformName, float value1, in nativeUpdateUniforms() method in Mesh 380 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in Mesh 383 private static native void nativeUpdateUniforms(long builder, String uniformName, int value1, in nativeUpdateUniforms() method in Mesh 386 private static native void nativeUpdateUniforms(long builder, String uniformName, int[] values); in nativeUpdateUniforms() method in Mesh
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