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Searched refs:needsReallocation (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/
DBufferQueueProducer.cpp480 if (buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage)) { in dequeueBuffer()
495 bool needsReallocation = buffer == nullptr || in dequeueBuffer() local
496 buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage); in dequeueBuffer()
499 needsReallocation |= mSlots[found].mAdditionalOptionsGenerationId != in dequeueBuffer()
503 if (mCore->mSharedBufferSlot == found && needsReallocation) { in dequeueBuffer()
519 if (needsReallocation) { in dequeueBuffer()
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h183 bool needsReallocation(uint32_t inWidth, uint32_t inHeight,
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h183 bool needsReallocation(uint32_t inWidth, uint32_t inHeight,
/frameworks/native/libs/ui/
DGraphicBuffer.cpp224 bool GraphicBuffer::needsReallocation(uint32_t inWidth, uint32_t inHeight, in needsReallocation() function in android::GraphicBuffer