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/frameworks/av/services/audiopolicy/managerdefault/
DAudioPolicyManager.cpp5166 sp<AudioPatch> patchDesc; in createAudioPatchInternal() local
5181 patchDesc = mAudioPatches.valueAt(index); in createAudioPatchInternal()
5183 __func__, mUidCached, patchDesc->getUid(), uid); in createAudioPatchInternal()
5184 if (patchDesc->getUid() != mUidCached && uid != patchDesc->getUid()) { in createAudioPatchInternal()
5199 if (patchDesc != 0) { in createAudioPatchInternal()
5200 if (patchDesc->mPatch.sources[0].id != patch->sources[0].id) { in createAudioPatchInternal()
5202 __func__, patchDesc->mPatch.sources[0].id, patch->sources[0].id); in createAudioPatchInternal()
5245 if (patchDesc != 0 && patchDesc != mAudioPatches.valueAt(index)) { in createAudioPatchInternal()
5248 patchDesc = mAudioPatches.valueAt(index); in createAudioPatchInternal()
5249 patchDesc->setUid(uid); in createAudioPatchInternal()
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