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Searched refs:proximityIsNotNear (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/shade/
DPulsingGestureListener.kt87 val proximityIsNotNear = !falsingManager.isProximityNear in <lambda>() constant
89 shadeLogger.logSingleTapUpFalsingState(proximityIsNotNear, isNotAFalseTap) in <lambda>()
90 if (proximityIsNotNear && isNotAFalseTap) { in <lambda>()
DShadeLogger.kt234 fun logSingleTapUpFalsingState(proximityIsNotNear: Boolean, isNotFalseTap: Boolean) { in logSingleTapUpFalsingState()
239 bool1 = proximityIsNotNear in logSingleTapUpFalsingState()