Searched refs:pslot (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 295 status_t VirtualDisplaySurface::requestBuffer(int pslot, in requestBuffer() argument 298 return mSource[SOURCE_SINK]->requestBuffer(pslot, outBuf); in requestBuffer() 302 pslot, ftl::enum_string(mDebugState).c_str()); in requestBuffer() 304 *outBuf = mProducerBuffers[pslot]; in requestBuffer() 326 int pslot = mapSource2ProducerSlot(source, *sslot); in dequeueBuffer() local 328 *sslot, pslot, result); in dequeueBuffer() 329 uint64_t sourceBit = static_cast<uint64_t>(source) << pslot; in dequeueBuffer() 332 mProducerSlotNeedReallocation &= ~(1ULL << pslot); in dequeueBuffer() 334 if ((mProducerSlotSource & (1ULL << pslot)) != sourceBit) { in dequeueBuffer() 337 mProducerSlotNeedReallocation |= 1ULL << pslot; in dequeueBuffer() [all …]
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D | VirtualDisplaySurface.h | 110 virtual status_t requestBuffer(int pslot, sp<GraphicBuffer>* outBuf); 113 virtual status_t dequeueBuffer(int* pslot, sp<Fence>*, uint32_t w, uint32_t h, PixelFormat, 119 virtual status_t queueBuffer(int pslot, const QueueBufferInput&, QueueBufferOutput*); 120 virtual status_t cancelBuffer(int pslot, const sp<Fence>&); 156 static int mapProducer2SourceSlot(Source, int pslot);
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