Home
last modified time | relevance | path

Searched refs:radiusByPasses (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/skia/filters/
DKawaseBlurFilter.cpp91 float radiusByPasses = tmpRadius / (float)numberOfPasses; in generate() local
108 blurBuilder.uniform("in_blurOffset") = radiusByPasses * kInputScale; in generate()
127 blurBuilder.uniform("in_blurOffset") = (float) i * radiusByPasses * kInputScale; in generate()
/frameworks/av/media/libstagefright/renderfright/gl/filters/
DBlurFilter.cpp137 const float radiusByPasses = radius / (float)passes; in prepare() local
138 const float stepX = radiusByPasses / (float)mCompositionFbo.getBufferWidth(); in prepare()
139 const float stepY = radiusByPasses / (float)mCompositionFbo.getBufferHeight(); in prepare()