Searched refs:rampX0 (Results 1 – 1 of 1) sorted by relevance
315 final float rampX0 = x0 + mRamp; in show() local317 if (leftEdge > rampX0) { in show()324 leftEdge = x0 + rampPre - (rampX0 - leftEdge) * rampPre / mRamp; in show()