Searched refs:rawYDelta (Results 1 – 2 of 2) sorted by relevance
183 float rawYDelta = touchY - mInitialTouchPos.y; in updateGestureBackProgress() local184 float yDirection = rawYDelta < 0 ? -1 : 1; in updateGestureBackProgress()186 float deltaYRatio = Math.min(height / 2f, Math.abs(rawYDelta)) / (height / 2f); in updateGestureBackProgress()
237 val rawYDelta = touchY - initialTouchPos.y in <lambda>() constant238 val yDirection = (if (rawYDelta < 0) -1 else 1) in <lambda>()240 val deltaYRatio = min(screenHeight / 2f, abs(rawYDelta)) / (screenHeight / 2f) in <lambda>()