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Searched refs:recomputeVisibleRegions (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp3521 bool Layer::latchSidebandStream(bool& recomputeVisibleRegions) { in latchSidebandStream() argument
3535 recomputeVisibleRegions = true; in latchSidebandStream()
4137 bool Layer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) { in latchBuffer() argument
4139 return latchBufferImpl(recomputeVisibleRegions, latchTime, bgColorOnly); in latchBuffer()
4142 bool Layer::latchBufferImpl(bool& recomputeVisibleRegions, nsecs_t latchTime, bool bgColorOnly) { in latchBufferImpl() argument
4146 bool refreshRequired = latchSidebandStream(recomputeVisibleRegions); in latchBufferImpl()
4176 recomputeVisibleRegions = bufferReleased; in latchBufferImpl()
4183 recomputeVisibleRegions = true; in latchBufferImpl()
4190 recomputeVisibleRegions = true; in latchBufferImpl()
4198 recomputeVisibleRegions = true; in latchBufferImpl()
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DLayer.h1165 bool latchSidebandStream(bool& recomputeVisibleRegions);