Searched refs:requestedBrightnessNits (Results 1 – 1 of 1) sorted by relevance
606 public float calculateAdjustedBrightnessNits(float requestedBrightnessNits) { in calculateAdjustedBrightnessNits() argument609 return requestedBrightnessNits; in calculateAdjustedBrightnessNits()611 float effectiveBrightness = requestedBrightnessNits * luminance; in calculateAdjustedBrightnessNits()612 return (requestedBrightnessNits - effectiveBrightness) + requestedBrightnessNits; in calculateAdjustedBrightnessNits()