Searched refs:samplingOptions (Results 1 – 1 of 1) sorted by relevance
181 SkTileMode tileModeY, const SkSamplingOptions& samplingOptions) { in setupChildren() argument194 auto linearBaseImageShader = baseImage->makeRawShader(tileModeX, tileModeY, samplingOptions) in setupChildren()197 auto baseImageShader = baseImage->makeShader(tileModeX, tileModeY, samplingOptions); in setupChildren()203 auto gainmapImageShader = gainmapImage->makeRawShader(tileModeX, tileModeY, samplingOptions, in setupChildren()