Searched refs:setSurfaceRemoteAnimationTargetAvailable (Results 1 – 5 of 5) sorted by relevance
41 fun setSurfaceRemoteAnimationTargetAvailable(available: Boolean) in setAnimatingSurface() method57 override fun setSurfaceRemoteAnimationTargetAvailable(available: Boolean) { in setAnimatingSurface() method in com.android.systemui.keyguard.data.repository.KeyguardSurfaceBehindRepositoryImpl
128 fun setSurfaceRemoteAnimationTargetAvailable(available: Boolean) { in <lambda>() method129 repository.setSurfaceRemoteAnimationTargetAvailable(available) in <lambda>()
38 override fun setSurfaceRemoteAnimationTargetAvailable(available: Boolean) { in setSurfaceRemoteAnimationTargetAvailable() method in com.android.systemui.keyguard.data.repository.FakeKeyguardSurfaceBehindRepository
319 testComponent.surfaceBehindRepository.setSurfaceRemoteAnimationTargetAvailable(true) in testShouldStartInWindowAnimation_trueOnceSurfaceAvailable_falseWhenTransitionEnds()430 testComponent.surfaceBehindRepository.setSurfaceRemoteAnimationTargetAvailable(true) in testShouldStartInWindowAnimation_falseIfSurfaceAvailable_afterTransitionInterrupted()
56 interactor.setSurfaceRemoteAnimationTargetAvailable(value != null) in <lambda>()