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Searched refs:shaderName (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DRuntimeShader.java493 public void setInputShader(@NonNull String shaderName, @NonNull Shader shader) { in setInputShader() argument
494 if (shaderName == null) { in setInputShader()
500 mShaderUniforms.put(shaderName, shader); in setInputShader()
502 mNativeInstanceRuntimeShaderBuilder, shaderName, shader.getNativeInstance()); in setInputShader()
514 public void setInputBuffer(@NonNull String shaderName, @NonNull BitmapShader shader) { in setInputBuffer() argument
515 if (shaderName == null) { in setInputBuffer()
522 mShaderUniforms.put(shaderName, shader); in setInputBuffer()
523 nativeUpdateShader(mNativeInstanceRuntimeShaderBuilder, shaderName, in setInputBuffer()
554 long shaderBuilder, String shaderName, long shader); in nativeUpdateShader() argument
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-33.jarAndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...