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/frameworks/av/media/libheadtracking/
DQuaternionUtil.cpp37 const float sign_of_w = q.w() < 0.f ? -1.f : 1.f; in LogSU2() local
38 const float abs_w = sign_of_w * q.w(); in LogSU2()
39 const Vector3f v = sign_of_w * q.vec(); in LogSU2()