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Searched refs:sksl (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/renderengine/skia/filters/
DMouriMap.cpp26 sk_sp<SkRuntimeEffect> makeEffect(const SkString& sksl) { in makeEffect() argument
27 auto [effect, error] = SkRuntimeEffect::MakeForShader(sksl); in makeEffect()
/frameworks/base/libs/hwui/jni/
DShader.cpp248 static jlong RuntimeShader_createShaderBuilder(JNIEnv* env, jobject, jstring sksl) { in RuntimeShader_createShaderBuilder() argument
249 ScopedUtfChars strSksl(env, sksl); in RuntimeShader_createShaderBuilder()
/frameworks/base/libs/hwui/tests/unit/
DCanvasOpTests.cpp586 const char* sksl = in TEST() local
590 auto [effect, error] = SkRuntimeEffect::MakeForShader(SkString(sksl)); in TEST()