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Searched refs:spListener (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/services/audioflinger/
DPatchCommandThread.cpp95 auto spListener = listener.promote(); in threadLoop() local
96 if (spListener) { in threadLoop()
97 spListener->onCreateAudioPatch(data->mHandle, data->mPatch); in threadLoop()
109 auto spListener = listener.promote(); in threadLoop() local
110 if (spListener) { in threadLoop()
111 spListener->onReleaseAudioPatch(data->mHandle); in threadLoop()
123 auto spListener = listener.promote(); in threadLoop() local
124 if (spListener) { in threadLoop()
125 spListener->onUpdateAudioPatch(data->mOldHandle, in threadLoop()