Searched refs:tan_vert_fov (Results 1 – 1 of 1) sorted by relevance
74 float tan_vert_fov = 1.0f / m(1, 1); in FromProjectionMatrix() local76 float t = (m(1, 2) + 1.0f) * tan_vert_fov; in FromProjectionMatrix()77 float b = (m(1, 2) - 1.0f) * tan_vert_fov; in FromProjectionMatrix()