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Searched refs:targetFlags (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DTouchState.cpp75 ftl::Flags<InputTarget::Flags> targetFlags, DeviceId deviceId, in addOrUpdateWindow() argument
90 touchedWindow.targetFlags |= targetFlags; in addOrUpdateWindow()
105 touchedWindow.targetFlags = targetFlags; in addOrUpdateWindow()
188 if (window.targetFlags.test(InputTarget::Flags::FOREGROUND)) { in getFirstForegroundWindowHandle()
202 if (window.targetFlags.test(InputTarget::Flags::FOREGROUND)) { in isSlippery()
DEntry.h220 const ftl::Flags<InputTargetFlags> targetFlags; member
242 ftl::Flags<InputTargetFlags> targetFlags, const ui::Transform& transform,
249 return targetFlags.test(InputTargetFlags::FOREGROUND); in hasForegroundTarget()
252 inline bool isSplit() const { return targetFlags.test(InputTargetFlags::SPLIT); } in isSplit()
DEntry.cpp291 ftl::Flags<InputTargetFlags> targetFlags, in DispatchEntry() argument
297 targetFlags(targetFlags), in DispatchEntry()
336 << ", targetFlags=" << entry.targetFlags.string() << ", transform=" << transform in operator <<()
DTouchState.h48 InputTarget::DispatchMode dispatchMode, ftl::Flags<InputTarget::Flags> targetFlags,
DInputDispatcher.cpp342 entry.targetFlags.string().c_str(), in dumpQueue()
751 touchedWindow.targetFlags |= InputTarget::Flags::FOREGROUND; in getHoveringWindowsLocked()
2518 ftl::Flags<InputTarget::Flags> targetFlags; in findTouchedWindowTargetsLocked() local
2522 targetFlags |= InputTarget::Flags::FOREGROUND; in findTouchedWindowTargetsLocked()
2526 targetFlags |= InputTarget::Flags::SPLIT; in findTouchedWindowTargetsLocked()
2529 targetFlags |= InputTarget::Flags::WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
2531 targetFlags |= InputTarget::Flags::WINDOW_IS_PARTIALLY_OBSCURED; in findTouchedWindowTargetsLocked()
2542 targetFlags, entry.deviceId, {pointer}, in findTouchedWindowTargetsLocked()
2558 if (isDownOrPointerDown && targetFlags.test(InputTarget::Flags::FOREGROUND) && in findTouchedWindowTargetsLocked()
2672 ftl::Flags<InputTarget::Flags> targetFlags; in findTouchedWindowTargetsLocked() local
[all …]
DTouchedWindow.h35 ftl::Flags<InputTarget::Flags> targetFlags; member
DInputDispatcher.h550 InputTarget::DispatchMode dispatchMode, ftl::Flags<InputTarget::Flags> targetFlags,
554 ftl::Flags<InputTarget::Flags> targetFlags,
559 ftl::Flags<InputTarget::Flags> targetFlags,
643 ftl::Flags<InputTarget::Flags> targetFlags,
710 void slipWallpaperTouch(ftl::Flags<InputTarget::Flags> targetFlags,
DTouchedWindow.cpp310 windowHandle->getName().c_str(), targetFlags.string().c_str(), in dump()