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Searched refs:texTransform (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayerFE.cpp298 const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr); in prepareBufferStateClientComposition() local
299 memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix)); in prepareBufferStateClientComposition()