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Searched refs:textureMatrix (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DLayer.cpp112 SkMatrix textureMatrix; in draw() local
113 if (!textureMatrixInv.invert(&textureMatrix)) { in draw()
114 textureMatrix = textureMatrixInv; in draw()
118 matrix = SkMatrix::Concat(layerTransform, textureMatrix); in draw()
/frameworks/native/services/surfaceflinger/
DLayerFE.cpp272 float textureMatrix[16]; in prepareBufferStateClientComposition() local
275 textureMatrix); in prepareBufferStateClientComposition()
298 const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr); in prepareBufferStateClientComposition()
299 memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix)); in prepareBufferStateClientComposition()
327 mat4(static_cast<const float*>(textureMatrix)) * tr; in prepareBufferStateClientComposition()
/frameworks/av/media/libstagefright/
DFrameCaptureLayer.cpp107 float textureMatrix[16]; in getLayerSettings() local
109 textureMatrix, mBufferItem.mGraphicBuffer, in getLayerSettings()
117 mat4(static_cast<const float*>(textureMatrix)) * tr; in getLayerSettings()
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java667 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect() argument
670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); in drawTextureRect()