Searched refs:textureMatrix (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Layer.cpp | 112 SkMatrix textureMatrix; in draw() local 113 if (!textureMatrixInv.invert(&textureMatrix)) { in draw() 114 textureMatrix = textureMatrixInv; in draw() 118 matrix = SkMatrix::Concat(layerTransform, textureMatrix); in draw()
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/frameworks/native/services/surfaceflinger/ |
D | LayerFE.cpp | 272 float textureMatrix[16]; in prepareBufferStateClientComposition() local 275 textureMatrix); in prepareBufferStateClientComposition() 298 const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr); in prepareBufferStateClientComposition() 299 memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix)); in prepareBufferStateClientComposition() 327 mat4(static_cast<const float*>(textureMatrix)) * tr; in prepareBufferStateClientComposition()
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureLayer.cpp | 107 float textureMatrix[16]; in getLayerSettings() local 109 textureMatrix, mBufferItem.mGraphicBuffer, in getLayerSettings() 117 mat4(static_cast<const float*>(textureMatrix)) * tr; in getLayerSettings()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 667 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect() argument 670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); in drawTextureRect()
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