Searched refs:transparentRatio (Results 1 – 1 of 1) sorted by relevance
139 final float transparentRatio = 0.8f; in createRadialVanishSlideUpAnimator() local144 final int endRadius = (int) (0.5 + (1f / transparentRatio * (int) in createRadialVanishSlideUpAnimator()147 final float[] stops = {0f, transparentRatio, 1f}; in createRadialVanishSlideUpAnimator()