Searched refs:uniformSize (Results 1 – 2 of 2) sorted by relevance
62 if (size_t uniformSize = mMeshSpec->uniformSize()) { in validate() local63 if (!mUniformBuilder.fUniforms || mUniformBuilder.fUniforms->size() < uniformSize) { in validate()65 mUniformBuilder.fUniforms->size(), uniformSize); in validate()
92 fUniforms = (SkData::MakeZeroInitialized(meshSpec->uniformSize())); in MeshUniformBuilder()