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Searched refs:vectorY (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/ui/include/ui/
DStretchEffect.h33 float vectorY = 0; member
41 vectorY == other.vectorY &&
54 bool isNoOp() const { return isZero(vectorX) && isZero(vectorY); } in isNoOp()
71 return CONTENT_DISTANCE_STRETCHED / (1.f + abs(vectorY)); in getStretchHeightMultiplier()
/frameworks/native/libs/renderengine/skia/filters/
DStretchShaderFactory.cpp201 float normOverScrollDistY = stretchEffect.vectorY; in createSkShader()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DDumpHelpers.cpp112 effect.height, effect.vectorX, effect.vectorY, effect.maxAmountX, in dumpVal()
/frameworks/native/libs/renderengine/include/renderengine/
DLayerSettings.h247 *os << "\n .vectorY = " << effect.vectorY; in PrintTo()
/frameworks/base/core/jni/
Dandroid_view_SurfaceControl.cpp792 .vectorY = vecY, in nativeSetStretchEffect()