Home
last modified time | relevance | path

Searched refs:vertexId (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DProgram.cpp32 GLuint vertexId = buildShader(vertex, GL_VERTEX_SHADER); in Program() local
35 glAttachShader(programId, vertexId); in Program()
55 glDetachShader(programId, vertexId); in Program()
57 glDeleteShader(vertexId); in Program()
62 mVertexShader = vertexId; in Program()